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UC-900 3D

This is a real-time hard surface modelling practice, using mostly medium poly modelling with decals. It was based on the concept by Heng Z.

https://www.artstation.com/artwork/BLAX6

(thank you for giving me permission to use the concept!)

It was a fun piece to make, lots of parts put together and learnt a bit along the way. ^_^ Materials are made in substance designer.

trims and decals

trims and decals